v4.1.11 · MIT
MCP server that gives AI assistants eyes and hands in the Godot editor: scene editing, input injection, deterministic game-time control, and live runtime state for agent-driven playtesting
v1.6.2 · MIT
Persistent project knowledge graph for coding agents. MCP server with semantic search, in-process embeddings, and web explorer.
v0.3.1 · MIT
High-frequency in-browser behavior tree execution engine for autonomous AI agents — 60Hz tick loops, reactive triggers, telemetry recordings, and safety guardrails.
— · Apache-2.0
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
— · MIT
Connect your favorite AI agents directly to Cheat Engine via MCP. Automate reverse engineering, pointer scanning, and memory analysis using natural language.
— · MIT
Unreal Engine Vibe Coding tool
— · MIT
Unreal Engine plugin for LLM/GenAI models & MCP UE5 server. OpenAI GPT-5, Deepseek R1, Claude Opus/Sonnet, Gemini 3, Grok 4, Alibaba Qwen, Kimi, ElevenLabs TTS, Inworld, OpenRouter, Groq, GLM, Ollama, Local, Meshy, Tripo, Hunyuan3D, Rodin, fal, Dashscope, Seedream. NPC AI, agentic, chat, 3D gen, TTS, multimodal, image gen. UnrealMCP/UnrealClaude
v1.1.31 · MIT
A harness for driving a Godot 4 project from an agent: editor addons, a runtime bridge into the running game, an MCP server in front of them, and a CLI that installs and diagnoses the Godot side.
— · MIT
Full agentic runs for Slay the Spire 2. A mod that exposes in-game state, and the MCP server for the mod.