v0.6.1 · MIT
Open-source 3D architectural editor with a local CLI, MCP tools, and practical workflows for humans and AI agents.
v0.5.1 · MIT
Deterministic, persistent 3D/2D spatial world model for AI agents with entity tracking, object permanence, movement simulation, and expected view frustum projection.
v0.5.1 · MIT
Deterministic, persistent 3D/2D spatial world model for AI agents with entity tracking, object permanence, movement simulation, and expected view frustum projection.
v2.35.6 · no license
Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.
— · MIT
Unofficial community workarounds for Claude Code (empty thinking summaries; missing context-usage icon; no copy/paste of markdown).