— · MIT
Game development for Claude Code: 22 game plugins (Godot, Unity, Unreal, multiplayer, audio, shaders) plus 65 general dev plugins, an 81-page game dev manual, and a validated plugin marketplace.
v0.2.0 · MIT
Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game testing, showcase videos.
v3.3.0 · MIT
레트로 게임 한글 패치 제작 전 파이프라인 에이전트 스킬 · Agent skill for end-to-end Korean (Hangul) fan-translation patches for retro games
v1.0.11 · MIT
AI-assisted toolkit for making HTML5 games with LittleJS: the engine, templates, and agent instructions that work with Claude Code, Codex, Cursor and Copilot, so the AI builds your game instead of rebuilding an engine. Installable as a Claude Code plugin.
v0.22.0 · MIT
Idea-to-store harness for Flutter/Flame games
v0.2.0 · MIT
Games above the Claude Code prompt: snake, Tetris, 2048, Minesweeper, Flappy, Pong, a typing test and Space Invaders, plus a pet that grows as Claude tests, commits and edits
v1.15.1 · MIT
Wild Pokemon appear while you work in Claude Code.
v0.3.1 · MIT
High-frequency in-browser behavior tree execution engine for autonomous AI agents — 60Hz tick loops, reactive triggers, telemetry recordings, and safety guardrails.
v0.1.0 · Apache-2.0
System 1 decision models (Jev, Laya, Cua-S1) as brain for agents: Browser use, computer use, games and robotics