PluginWorld
Mc

mcp-server

MCP

Enables generating game-ready 3D models, textures, and audio from natural language by proxying to the remote Gessa API.

@gessa-ai · v1.0.1 · MIT License · updated today

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PLUG IN

git clone https://github.com/gessa-ai/mcp-server.git

See the README to configure this MCP server

README

@gessa/mcp-server

mcp-name: ai.gessa/mcp-server

Thin stdio proxy for Gessa MCP.

{
  "mcpServers": {
    "gessa": {
      "command": "npx",
      "args": ["-y", "@gessa/mcp-server"],
      "env": {
        "GESSA_API_KEY": "mcpkey_xxx",
        "GESSA_API_URL": "https://api.gessa.ai"
      }
    }
  }
}

The package does not run engine logic locally. It starts an SDK stdio MCP server, mirrors the remote Gessa tool/resource/prompt surface through the SDK Streamable HTTP client, and authenticates to /mcp/rpc with GESSA_API_KEY.

Release

Initial npm release: 0.1.0.

Publish by tagging the repo with the package version:

git tag mcp-server-v0.1.0
git push origin mcp-server-v0.1.0

The publish workflow verifies the tag matches packages/mcp-server/package.json, builds the workspace, runs an npm pack dry-run, and publishes @gessa/mcp-server with npm provenance.

Version Sync Policy

Keep the package version synchronized with the engine MCP API it proxies. Any change that alters /mcp/rpc authentication semantics, tool/resource/prompt names, required input schemas, or response shapes must update this package and the engine MCP docs in the same PR.

Use patch bumps for proxy-only fixes that do not change the remote MCP contract. Use minor bumps for additive MCP surface changes or authentication/client behavior changes. Reserve major bumps for breaking changes to the remote MCP contract.

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