— · MIT
Game development for Claude Code: 22 game plugins (Godot, Unity, Unreal, multiplayer, audio, shaders) plus 65 general dev plugins, an 81-page game dev manual, and a validated plugin marketplace.
v0.22.0 · MIT
Idea-to-store harness for Flutter/Flame games
v0.1.7 · MIT
DeepSeek Harness plugin: control the Unity Editor through the unity CLI
v3.1.0 · MIT
MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.
— · Apache-2.0
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
v1.3.10-beta.8 · MIT
Complete Unreal Engine development toolkit exposed as MCP tools.
v4.1.11 · MIT
MCP server that gives AI assistants eyes and hands in the Godot editor: scene editing, input injection, deterministic game-time control, and live runtime state for agent-driven playtesting
— · MIT
Unreal Engine Vibe Coding tool
v2.35.6 · no license
Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.
— · no license
Claude Code CLI integration for Unreal Engine 5.7 - Get AI coding assistance with built-in UE5.7 documentation context directly in the editor.
— · MIT
Unreal Engine plugin for LLM/GenAI models & MCP UE5 server. OpenAI GPT-5, Deepseek R1, Claude Opus/Sonnet, Gemini 3, Grok 4, Alibaba Qwen, Kimi, ElevenLabs TTS, Inworld, OpenRouter, Groq, GLM, Ollama, Local, Meshy, Tripo, Hunyuan3D, Rodin, fal, Dashscope, Seedream. NPC AI, agentic, chat, 3D gen, TTS, multimodal, image gen. UnrealMCP/UnrealClaude
— · no license
MCP for Unreal Engine 5